
About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.
Leadership
team

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Georgie Greensley
Head of Brand and Community
Georgie Greensley, Head of Brand and Community, brings her love of art and artists to Dardo Studios. She has been working with the international art community as well as local creatives in her home state of Tasmania, Australia for the past 7 years, most recently with Procreate. Georgie is experienced in leading community building initiatives, international event production, partnerships and artist management, and specialises in crafting social media presences focused on brand awareness and uplifting others.

Georgie Greensley
Head of Brand and Community
Georgie Greensley, Head of Brand and Community, brings her love of art and artists to Dardo Studios. She has been working with the international art community as well as local creatives in her home state of Tasmania, Australia for the past 7 years, most recently with Procreate. Georgie is experienced in leading community building initiatives, international event production, partnerships and artist management, and specialises in crafting social media presences focused on brand awareness and uplifting others.

Georgie Greensley
Head of Brand and Community
Georgie Greensley, Head of Brand and Community, brings her love of art and artists to Dardo Studios. She has been working with the international art community as well as local creatives in her home state of Tasmania, Australia for the past 7 years, most recently with Procreate. Georgie is experienced in leading community building initiatives, international event production, partnerships and artist management, and specialises in crafting social media presences focused on brand awareness and uplifting others.

Georgie Greensley
Head of Brand and Community
Georgie Greensley, Head of Brand and Community, brings her love of art and artists to Dardo Studios. She has been working with the international art community as well as local creatives in her home state of Tasmania, Australia for the past 7 years, most recently with Procreate. Georgie is experienced in leading community building initiatives, international event production, partnerships and artist management, and specialises in crafting social media presences focused on brand awareness and uplifting others.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Guillaume Delbarre
Art Leader
Viz Dev
World Building
Guillaume Delbarre, Lead 2d Environment Artist at Dardo Studios, where he brings 5 years of experience working at AAA and startup game studios such as Phoenix Labs, Wonderstorm, Chief Rebel, Theorycraft Games, and Omni Creator Products. He has worked on Dragon Prince, Supervive, and several unannounced projects. He has also been an instructor at Gamesup in Lyon, France. When he is not creating worlds, you may find him surfing off the west coast of France.

Guillaume Delbarre
Art Leader
Viz Dev
World Building
Guillaume Delbarre, Lead 2d Environment Artist at Dardo Studios, where he brings 5 years of experience working at AAA and startup game studios such as Phoenix Labs, Wonderstorm, Chief Rebel, Theorycraft Games, and Omni Creator Products. He has worked on Dragon Prince, Supervive, and several unannounced projects. He has also been an instructor at Gamesup in Lyon, France. When he is not creating worlds, you may find him surfing off the west coast of France.

Guillaume Delbarre
Art Leader
Viz Dev
World Building
Guillaume Delbarre, Lead 2d Environment Artist at Dardo Studios, where he brings 5 years of experience working at AAA and startup game studios such as Phoenix Labs, Wonderstorm, Chief Rebel, Theorycraft Games, and Omni Creator Products. He has worked on Dragon Prince, Supervive, and several unannounced projects. He has also been an instructor at Gamesup in Lyon, France. When he is not creating worlds, you may find him surfing off the west coast of France.

Guillaume Delbarre
Art Leader
Viz Dev
World Building
Guillaume Delbarre, Lead 2d Environment Artist at Dardo Studios, where he brings 5 years of experience working at AAA and startup game studios such as Phoenix Labs, Wonderstorm, Chief Rebel, Theorycraft Games, and Omni Creator Products. He has worked on Dragon Prince, Supervive, and several unannounced projects. He has also been an instructor at Gamesup in Lyon, France. When he is not creating worlds, you may find him surfing off the west coast of France.

Sean Bender
Dardo Advisor and Investor
Sean Bender, Advisor and Investor, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor and Investor
Sean Bender, Advisor and Investor, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor and Investor
Sean Bender, Advisor and Investor, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor and Investor
Sean Bender, Advisor and Investor, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.
What Our clients think about us
Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters
Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle
Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment
Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters
Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle
Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment
Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters
Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle
Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment
Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters
Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle
Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
©2024 Dardo Studios. All Rights Reserved.
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
©2024 Dardo Studios. All Rights Reserved.
Dardo Studios, Inc.
15333 Culver Dr Suite 340 #2151
Irvine, CA 92604-3051
©2024 Dardo Studios. All Rights Reserved.
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
©2024 Dardo Studios. All Rights Reserved.